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AppleScript [2017/06/04 19:04]
JMichaelTX [Get Existing Variable] Replace script with ver for KM 6+
AppleScript [2019/03/28 14:41] (current)
JMichaelTX ADD tell block to first example.
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 ====== Using AppleScript to Get and Set Keyboard Maestro Variables ====== ====== Using AppleScript to Get and Set Keyboard Maestro Variables ======
-\\ 
-===== Get and Set Variables ===== 
  
 Keyboard Maestro Version 7.1 introduced a streamlined way to Get and Set Keyboard Maestro Variables from AppleScript. Keyboard Maestro Version 7.1 introduced a streamlined way to Get and Set Keyboard Maestro Variables from AppleScript.
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 In AppleScript,​ you can tell the application "​Keyboard Maestro Engine"​ to: In AppleScript,​ you can tell the application "​Keyboard Maestro Engine"​ to:
  
 +```applescript
 +tell application "​Keyboard Maestro Engine"​
     getvariable <KM Variable Name>     getvariable <KM Variable Name>
     setvariable <KM Variable Name> to <New Value>     setvariable <KM Variable Name> to <New Value>
 +end tell
 +```
  
 where both the `<KM Variable Name>` and `<New Value>` are text values. where both the `<KM Variable Name>` and `<New Value>` are text values.
  
-==== Examples ​====+**For more details, see:** 
 +  - [[manual:​Scripting|Scripting article in the Manual Section]]. 
 +  - [[action:​Execute_an_AppleScript|Execute AppleScript Action]]. 
 + 
 +===== Global Variables ​===== 
 + 
 +Global Variables (available in //all// macros) may be got and set like this:
  
 ```applescript ```applescript
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 ``` ```
  
 +**Real-World Example**
  
 Normally, you would not have both a GET and a SET variable within the same AppleScript tell block.\\ Normally, you would not have both a GET and a SET variable within the same AppleScript tell block.\\
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 ```applescript ```applescript
 +### Requires Keyboard Maestro 7.1+ ###
 +
 --- GET REQUIRED KM VARIABLES --- --- GET REQUIRED KM VARIABLES ---
  
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 ``` ```
  
 +===== Local & Instance Variables =====
  
-**For more details, see [[manual:​Scripting|Scripting article in the Manual Section]].** 
  
-----+To get or set [[manual:​Variables#​Instance_Variables_v8|Local or Instance Variables]],​ you must pass the macro execution instance to the `getvariable` or `setvariable` command. ​ The instance is passed in to your script via the KMINSTANCE environment variable (v8.0.3+).
  
-===== Prior to Ver 7.1 =====+  * //Local Variables// are denoted by a Variable with the prefix of "​Local"​. 
 +  * //Instance Variables// are denoted by a Variable with the prefix of "​Instance"​.
  
-  * All of the below scripts were designed for use with Keyboard Maestro ​prior to version 7.1, but they will still work with the latest version. +```applescript 
-  * They present an alternate method.+### Requires ​Keyboard Maestro ​8.0.3+ ###
  
-==== Create & Set Variable ​====+set kmInst to system attribute "​KMINSTANCE"​ 
 +tell application "​Keyboard Maestro Engine"​ 
 + set kmLocalVar1 to getvariable "​Local__SomeLocalVariable"​ instance kmInst 
 + setvariable "​Local__FromAS"​ instance kmInst to "Variable ​set in AppleScript."​ 
 +end tell
  
-```applescript +log kmLocalVar1 
---- Requires KM 7.0.2+ ---+```
  
---- Set AppleScript Variables to KM Variable Name and Value --- 
-set myKMVar to "My KM Var Name" 
-set myASVar to "My data" 
  
 +===== Dictionary Values =====
 +
 +You can read and write [[manual:​Dictionaries|Dictionary]] values from AppleScript.
 +
 +```applescript
 +### Requires Keyboard Maestro 8.0+ ###
  
 tell application "​Keyboard Maestro Engine"​ tell application "​Keyboard Maestro Engine"​
-  if variable myKMVar exists then + set kmDictList to name of dictionaries 
-    --- SET KM Variable --- + set dictKeyList ​to dictionary keys of dictionary "First Names" 
-    ​set value of variable myKMVar ​to myASVar + 
-  else + set value of dictionary key "​P"​ of dictionary "First Names" to "​Fred"​
-    --- Create & Set KM Variable --- +
-    make new variable with properties {name:​myKMVar, ​value:myASVar} +
-  end if+
 end tell end tell
 ``` ```
  
-==== Get Existing ​Variable ====+===== Prior to Ver 7.1 ===== 
 + 
 +  * All of the below scripts were designed for use with Keyboard Maestro prior to version 7.1, but they will still work with the latest version. 
 +  * They present an alternate method. 
 + 
 +==== Set Variable ==== 
 +(will be created if necessary) 
 + 
 +```applescript 
 +my setKMVar("​MY_KM_Variable",​ "some new value"​) 
 + 
 +on setKMVar(pKMVarNameStr,​ pValueStr) 
 +   
 +  --- Compatible with Keyboard Maestro 6+ --- 
 +  --     • Creates the KM Variable if does not exist (just like KM 7 setvariable) 
 +  --     • Returns true if new Variable was created 
 +   
 +  set varCreatedBool to false 
 +   
 +  tell application "​Keyboard Maestro Engine"​ 
 +    try 
 +      set value of variable pKMVarNameStr to pValueStr 
 +       
 +    on error errMsg number errNum 
 +      if (errNum = -10006) then --- KM Variable Does NOT Exist --- 
 +         
 +        --- Create & Set KM Variable --- 
 +        make new variable with properties {name:​pKMVarNameStr,​ value:​pValueStr} 
 +        set varCreatedBool to true 
 +         
 +      else 
 +        error ("​Error " & errNum & ": ​ " & errMsg) 
 +      end if 
 +      -- END on error 
 +       
 +    end try 
 +  end tell 
 +   
 +  return varCreatedBool 
 +   
 +end setKMVar 
 +``` 
 + 
 + 
 +==== Get Variable ==== 
 +(returns empty string ""​ if Variable does //not// exist)
  
 ```applescript ```applescript
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 on getKMVar(pKMVarNameStr) on getKMVar(pKMVarNameStr)
 +
   --- Compatible with Keyboard Maestro 6+ ---   --- Compatible with Keyboard Maestro 6+ ---
 +  --     • Returns ""​ if variable is not found (just like KM 7 getvariable)
   ​   ​
   tell application "​Keyboard Maestro Engine"​   tell application "​Keyboard Maestro Engine"​
AppleScript.1496617456.txt.gz · Last modified: 2017/06/04 19:04 by JMichaelTX