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Scripting_the_Keyboard_Maestro_editor [2017/09/20 16:29] JMichaelTX ADD example to get current macro |
Scripting_the_Keyboard_Maestro_editor [2017/09/20 23:24] JMichaelTX ADD selecting lists of objects |
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The Keyboard Maestro Scripting Definition (sdef) describes all the support, and you can open in in the Script Editor to see more details. Here are some examples of what you can do: | The Keyboard Maestro Scripting Definition (sdef) describes all the support, and you can open in in the Script Editor to see more details. Here are some examples of what you can do: | ||
+ | |||
+ | FIXME Just adding this until I can provide a more complete script. | ||
+ | |||
+ | ===== Selecting Lists of Objects in KM8 ===== | ||
+ | |||
+ | ```applescript | ||
+ | tell application "Keyboard Maestro" | ||
+ | set selList to selection | ||
+ | set macroList to selected macros | ||
+ | set grpList to selected macro groups | ||
+ | end tell | ||
+ | ``` | ||
+ | |||
===== 1. Get Current Macro Object ===== | ===== 1. Get Current Macro Object ===== | ||
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tell application "Keyboard Maestro" | tell application "Keyboard Maestro" | ||
+ | # Ver 1.1 2017-09-20 | ||
+ | | ||
+ | set macroList to every macro whose selected is true | ||
+ | | ||
+ | --- Make Sure Only ONE Macro is Selected --- | ||
+ | | ||
+ | if ((count of macroList) = 1) then | ||
+ | set oMacro to item 1 of macroList | ||
+ | else | ||
+ | error "Multiple Macros are selected. Select only ONE and re-execute this script." | ||
+ | end if | ||
+ | | ||
+ | --- Now We can Get/Set Macro Properties --- | ||
| | ||
- | set oMacro to first macro whose selected is true | ||
set macroName to name of oMacro | set macroName to name of oMacro | ||
| | ||
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end tell | end tell | ||
``` | ``` | ||
+ | |||
===== 2. Get and Create Variety of Editor Objects ===== | ===== 2. Get and Create Variety of Editor Objects ===== |